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Deep Dive into Serial Message Packets: A Technical Discussion

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The principle of serial communication

Hey everyone! I’m James from Yeaplink’s technical support team. Today, I’d like to share a recent conversation I had with a customer about serial communication and message packets. This discussion covers several key aspects that many engineers often ask about.

What is a packet in serial communication?

Customer: “James, we’re having trouble understanding how data packets work in serial communication. Can you explain this in simple terms?”Sure! Think of a serial packet like a carefully organized envelope containing your data. In serial communication, we can’t just send raw data – it needs to be properly packaged. A typical serial packet includes:

[Start Bit] [Data Bits (5-9)] [Parity Bit (optional)] [Stop Bits (1-2)]

Let me break this down with a real-world example we use at Yeaplink. When our industrial sensors send temperature data, a basic packet might look like this:

// Example of a basic temperature data packet
0x02     // Start byte (STX)
0x04     // Length of data
0x54     // 'T' for temperature
23.5     // Temperature value
0xCC     // Checksum
0x03     // End byte (ETX)

What is the difference between UART and serial?

Customer: “I’m confused about UART and serial communication. Aren’t they the same thing?”This is a common confusion! Let me clarify:Serial communication is the broader concept of sending data one bit at a time, while UART (Universal Asynchronous Receiver/Transmitter) is a specific hardware implementation of serial communication. At Yeaplink, we often use both in our industrial communication modules.Here’s a practical comparison:

  • Serial Communication:
    • General method of sequential data transmission
    • Can be synchronous or asynchronous
    • Includes protocols like RS-232, RS-485, SPI, I2C
  • UART:
    • Specific hardware for asynchronous communication
    • No clock signal required
    • Commonly used in RS-232 and RS-485 implementations

What is a message packet?

Customer: “Could you explain more about message packets? How do they work in real applications?”A message packet is essentially a structured format for data transmission. In our Yeaplink devices, we use a standard packet structure:

javascript
[Header] [Length] [Command] [Data] [Checksum] [Footer]

Let me share a real code example we use:

typedef struct {
    uint8_t header;    // Usually 0xAA
    uint8_t length;    // Length of data
    uint8_t command;   // Command type
    uint8_t data[32];  // Data payload
    uint8_t checksum;  // Error checking
    uint8_t footer;    // Usually 0x55
} YeaplinkPacket;

What is UART in an embedded system?

Customer: “How exactly does UART work in embedded systems? We’re designing a new product and need to understand this better.”In embedded systems, UART is like a translator between parallel and serial data. Here’s how we implement it in our Yeaplink devices:

// UART initialization example
void UART_Init(void) {
    // Set baud rate (typically 9600, 115200)
    UBRR0H = (BAUD_PRESCALE >> 8);
    UBRR0L = BAUD_PRESCALE;
    
    // Enable receiver and transmitter
    UCSR0B = (1<<RXEN0)|(1<<TXEN0);
    
    // Set frame format: 8 data bits, 1 stop bit
    UCSR0C = (1<<UCSZ01)|(1<<UCSZ00);
}

Serial communication not working solution

Customer: “We’re having issues with our serial communication. What’s your troubleshooting approach?”This is where my experience at Yeaplink really comes in handy. Here’s our systematic troubleshooting checklist:

  1. Hardware Level Checks
// Basic voltage level check
if(TX_voltage < 3.3V || RX_voltage < 3.3V) {
    // Check power supply
    // Check cable connections
}
  1. Configuration Verification
// Common settings to verify
#define BAUD_RATE 9600
#define DATA_BITS 8
#define STOP_BITS 1
#define PARITY_BIT NONE
  1. Common Solutions:
  • Check baud rate matching
  • Verify ground connections
  • Ensure proper voltage levels
  • Check cable integrity
  • Monitor signal timing

Here’s a debugging routine we often use:

void SerialDebug(void) {
    // Send test pattern
    UART_SendByte(0x55);  // Alternating 1s and 0s
    
    // Check for echo
    if(UART_ReceiveByte() != 0x55) {
        printf("Communication error detected\n");
        // Implement error handling
    }
}

Let me share a real troubleshooting case we had recently. A customer’s device wasn’t receiving data properly. We found that their packet structure was misaligned:

// Incorrect implementation
struct BadPacket {
    char data[32];     // No header!
    uint8_t checksum;
};

// Correct implementation
struct GoodPacket {
    uint8_t header;
    uint8_t length;
    char data[32];
    uint8_t checksum;
    uint8_t footer;
};

Remember, successful serial communication depends on both sides speaking the same language – same baud rate, same packet structure, same error checking method.Before I wrap up, here’s a quick tip for reliable serial communication:

// Reliable packet sending routine
bool SendPacket(YeaplinkPacket *packet) {
    uint8_t retry = 3;
    while(retry--) {
        if(TransmitData(packet) && WaitForAck()) {
            return true;
        }
        Delay(100); // Wait before retry
    }
    return false;
}

That’s all for today! Remember, at Yeaplink, we’re always here to help with your serial communication challenges. Feel free to reach out if you have more questions!P.S. Don’t forget to check our documentation portal for more detailed examples and troubleshooting guides. Serial communication might seem tricky at first, but with the right approach, it’s quite straightforward!

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